He has a mechanical grappling hook in place of his right arm, and his swinging ways are what separated him from his peers. But Bionic Commando's most noteworthy characteristic was that its protagonist, Rad Spencer, couldn't jump. After all, there's no genre where vertical locomotion is more appropriate than in a 2D platformer, and more diverse movement options could lead to fresher level design. It seems like such an innocuous inclusion. At the bottom of the crumbling tower that was once the mighty Bionic Commando, a culprit for the collapse was found: the jump button.
0 Comments
Leave a Reply. |